blend format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other. Consistent interface across multiple platforms.Inbuilt text editor for annotations and editing Python scripts.Windows for animation curves/keys, schematic scene diagram, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management.Anti-aliased fonts with international translation support.Flexible user configurable window layout.UV texture editor with various mesh unwrap modes. Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight.Various surface shaders such as Lambert, Phong, Oren-nayar, Blinn, Toon.Environment maps, halos, lens flares, fog.Oversampling, motion blur, post-production effects, fields, non-square pixels.Integral support for the famous Yafray render engine.Multi-layering of Scenes for overlay interfaces.Playback of games and interactive 3D content without compiling or preprocessing.Supports all OpenGL? lighting modes, including transparencies, Animated and reflection-mapped textures.Python scripting API for sophisticated control and AI, fully defined advanced game logic.Collision detection and dynamics simulation.Graphical editor for defining interactive behavior without programming.Python scripting access for custom and procedural animation effects.
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